UX Projects
Recruiting Research Participants Methods & Practices
Recruiting research participants stands as a cornerstone within the UX Research cycle, wielding immense influence over the integrity and validity of any study. As the gatekeepers to valuable insights, the selection of appropriate participants holds profound significance.
SafePoint
At concerts or large venues emergencies can be distressing. With Safepoint, you can quickly connect with event staff using your phone. No more leaving your friend alone; help is just a tap away. Stay by their side, get a swift response, and ensure safety at every event. Safepoint - be prepared, stay connected!
Research-Ops
Breaking Research Barriers in consulting: How Research-Ops Supports the Democratization of Research
SnowSwaps
SnowSwaps is a digital first swap-meet experience that supports you as a buyer or seller. We’re using advanced technology to make an in human experience a digital one.
GenEQTY
GenEQTY is a neo-banking app seeking to address the gender gap in acquiring access to loans for small to medium businesses and empower women to acquire loans and avoid the traditional systemic gender biased process. GenEQTY is a financial technology (fintech) solution that makes it easier for women-led enterprises to secure funding and manage finances.
Blizzard Ski and Snowboard School
Blizzard Ski and Snowboard School relies on weekly RSVP responses to plan their weekly ski trips to local Minnesota winter resorts. I dove to improve customers relationship management (CRM), by discovering user’s pain points with RSVPing to weekly events and deploying a strategy to improve the overall experience
Project Mercury
How do you relay information about a project, product, or team to your employees? Project Mercury is a mobile application that wants to proactively formalize the Product Change Notice (PCN) process making communication clearer, more precise, and seen by stake holders to avoid production line shut downs.
Runerra (now Pikup)
Extending the “I’m at the store, do you need anything?” conversation to your community. Journey mapping, rapid prototyping, dot voting, and kano analysis to implement a more holistic experience for Runerra (now Pikup)
3M
Growing 3M’s multi touchpoint ecosystem of connected smart products enhancing a persons ability to age in home longer, by building a system of connected IoT products and software with a focus on generating connectivity between the family and health care practitioners to ensure your loved ones are safe at home.
Skill Sense
SkillSense is a workforce management service that provides software solutions to help businesses track job performance, project costs, employee utilization and a variety of other business needs.
ANTHROPOLOGY
Biological characteristics are instrumental in shaping behavioral patterns and cultural norms. I employ a blend of quantitative and qualitative reasoning to develop comprehensive solutions, which is precisely where the intersection of anthropology and UX thrives.
UX
Cutting-edge technology empowers us to streamline everyday tasks through the utilization of automation, AI, and advanced techniques. By optimizing research operations, I create opportunities for your company to deliver holistic experiences that deeply resonate with your users.